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The competition for the title of Number One,
with a total prize value of over.
5,000 USD
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Group Stage
Main Event
Upper Bracket
MATCH 01
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PHOENIX
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WHYSO
MATCH 02
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HI-END
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16KONCHOD
Lower Bracket
MATCH 05
Match 02 Defeat Team
Match 03 Defeat Team
MATCH 06
Match 01 Defeat Team
Match 04 Defeat Team
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MATCH 03
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CCLASS 7
WINNER MATCH 01
MATCH 04
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OMEGA
WINNER MATCH 02
MATCH 07
WINNER MATCH 05
WINNER MATCH 06
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MATCH 08
WINNER MATCH 03
WINNER MATCH 04
MATCH 09
Match 08 Defeat Team
WINNER MATCH 07
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MATCH 10
WINNER MATCH 08
WINNER MATCH 09
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WINNER MATCH 10
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The contenders for the title of Number One in
Ragnarok Landverse
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Champion of MIDGARD
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16KONCHOD
Champion of MIDGARD
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OMEGA
Champion of MIDGARD
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CCLASS7
Champion of LUNATIC
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WHYSO
Champion of PICKY
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INTROVERTZ
MIDGARD
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ZIGZAG
MIDGARD
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INSIGNIA
REGALIA
MIDGARD
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NESHASTORE
MIDGARD
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DKB
MIDGARD
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HI-END
LUNATIC
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YUPP
LUNATIC
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BULLY
LUNATIC
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PHOENIX
PICKY
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The Competition Arena That Has Never Existed Before
The World's First New Format Competition
That Brings Unique Challenges for Contestants Like Never Before.
Ragnarok Landverse Championship 2024 Competition Rules & Match Details
Rules
Match Details
Steps to qualify
Competition Rules
  • Each team will have 10 players,
    and each player must select a class that does not duplicate within the team, choosing from all available 2-1 or 2-2 classes, with no Expanded Classes.
  • Each team can ban one class, resulting in a total of two classes being prohibited from use in the match.
  • Players who die will be sent to the Safe Zone but will receive a Debuff (unable to use skills, move, use items, and cannot be removed until the debuff duration ends). The duration will increase with each subsequent death; the more frequently a player dies, the longer the Debuff will last.
  • Teams that destroy the enemy's Yggdrasil Root will be able to warp from the Safe Zone to a special point.
  • The team that destroys the Yggdrasil Core first will be the winner.
  • The match duration is 10 minutes. In case of technical issues (Hardware and Software), please immediately inform the field staff to decide how to proceed with the competition.
Match Format (Phase)
Each match (each BO) will be divided into 6 phases as follows:
  • Phase 1
  • Phase 2
  • Phase 3
  • Phase 4
  • Phase 5
  • Phase 6
Important Competition Rules
  • No duplicate classes are allowed within a team for each match.
  • Teams are prohibited from using banned classes in the competition; violating this rule will result in an immediate loss.
  • A maximum of 10 players is allowed online from Phase 1 onwards.
  • Each team must have at least 8 players (maximum 10) on the battlefield; if there are fewer than 8, the team will be disqualified.
  • During the match, communication should only be done through guild or party chat channels.
  • After Phase 3,
    the team leader must inform the on-field GM of the classes that will be used in that match.
  • After the 1-minute countdown in Phase 3, both teams must leave the starting point within 3 minutes. Failure to do so will result in disqualification for that round.
  • After a match ends, all players are prohibited from re-logging. The staff will move the players to the waiting room after collecting the necessary data.
  • If a player disconnects during Phase 5, they must reconnect before the barrier opens. If the barrier has already opened, re-entry to the competition area will not be allowed, and the competition will proceed as usual.
  • The use of cheat programs or macros is prohibited. If detected, either before or after the match, the participant will be disqualified immediately.
  • Changing any peripheral devices, including mouse, keyboard, or headset, is not allowed, as the competition venue will provide these items for all participants.
  • The decision of the staff is final.
Victory Conditions (in order of precedence)
  • Within 10 minutes, the team that destroys the opposing team's Yggdrasil Core first will be the winner.
  • If the Yggdrasil Core has not been destroyed within 10 minutes, the team with the most HP remaining on their Yggdrasil Core will be the winner of that BO match.
  • If, after 10 minutes, both Yggdrasil Cores have the same HP remaining, the team with the most HP left on their Yggdrasil Root will be declared the winner of that BO match.
  • If, after 10 minutes, both the Yggdrasil Core and Yggdrasil Root have the same HP remaining, the total number of eliminations for each team will be counted, and the team with the higher number of eliminations will be the winner.
  • In the event that both the Yggdrasil Core and Yggdrasil Root have the same HP remaining, as well as equal total player eliminations, a Tie Break Match will be held to determine the winner.
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